/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.network.serverpackets;

import com.l2jserver.Config;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
import com.l2jserver.gameserver.instancemanager.TownManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2Transformation;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Decoy;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.L2Trap;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.skills.AbnormalEffect;

/**
 * This class ...
 *
 * @version $Revision: 1.7.2.4.2.9 $ $Date: 2005/04/11 10:05:54 $
 */
public abstract class AbstractNpcInfo extends L2GameServerPacket
{
	//   ddddddddddddddddddffffdddcccccSSddd dddddc
	//   ddddddddddddddddddffffdddcccccSSddd dddddccffd
	
	private static final String _S__22_NPCINFO = "[S] 0c NpcInfo";
	protected int _x, _y, _z, _heading;
	protected int _idTemplate;
	protected boolean _isAttackable, _isSummoned;
	protected int _mAtkSpd, _pAtkSpd;
	
	/**
	 * Run speed, swimming run speed and flying run speed
	 */
	protected int _runSpd;
	
	/**
	 * Walking speed, swimming walking speed and flying walking speed
	 */
	protected int _walkSpd;
	
	protected int _rhand, _lhand, _chest, _enchantEffect;
	protected double _collisionHeight, _collisionRadius;
	protected String _name = "";
	protected String _title = "";
	
	public AbstractNpcInfo(L2Character cha)
	{
		_isSummoned = cha.isShowSummonAnimation();
		_x = cha.getX();
		_y = cha.getY();
		_z = cha.getZ();
		_heading = cha.getHeading();
		_mAtkSpd = cha.getMAtkSpd();
		_pAtkSpd = cha.getPAtkSpd();
		_runSpd = cha.getTemplate().baseRunSpd;
		_walkSpd = cha.getTemplate().baseWalkSpd;
	}
	
	/* (non-Javadoc)
	 * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return _S__22_NPCINFO;
	}
	
	/**
	 * Packet for Npcs
	 */
	public static class NpcInfo extends AbstractNpcInfo
	{
		private L2Npc _npc;
		private int _clanCrest = 0;
		private int _allyCrest = 0;
		private int _allyId = 0;
		private int _clanId = 0;
		
		public NpcInfo(L2Npc cha, L2Character attacker)
		{
			super(cha);
			_npc = cha;
			_idTemplate = cha.getTemplate().idTemplate; // On every subclass
			_rhand = cha.getRightHandItem(); // On every subclass
			_lhand = cha.getLeftHandItem(); // On every subclass
			_enchantEffect = cha.getEnchantEffect();
			_collisionHeight = cha.getCollisionHeight();// On every subclass
			_collisionRadius = cha.getCollisionRadius();// On every subclass
			_isAttackable = cha.isAutoAttackable(attacker);
			if (cha.getTemplate().serverSideName)
				_name = cha.getTemplate().name;// On every subclass
			
			if (Config.L2JMOD_CHAMPION_ENABLE && cha.isChampion())
				_title = (Config.L2JMOD_CHAMP_TITLE); // On every subclass
			else if (cha.getTemplate().serverSideTitle)
				_title = cha.getTemplate().title; // On every subclass
			else
				_title = cha.getTitle(); // On every subclass
				
			if (Config.SHOW_NPC_LVL && _npc instanceof L2MonsterInstance)
			{
				String t = "Lv " + cha.getLevel() + (cha.getAggroRange() > 0 ? "*" : "");
				if (_title != null)
					t += " " + _title;
				
				_title = t;
			}
			
			// npc crest of owning clan/ally of castle
			if (cha instanceof L2NpcInstance && cha.isInsideZone(L2Character.ZONE_TOWN) && (Config.SHOW_CREST_WITHOUT_QUEST || cha.getCastle().getShowNpcCrest()) && cha.getCastle().getOwnerId() != 0)
			{
				int townId = TownManager.getTown(_x, _y, _z).getTownId();
				if (townId != 33 && townId != 22)
				{
					L2Clan clan = ClanTable.getInstance().getClan(cha.getCastle().getOwnerId());
					_clanCrest = clan.getCrestId();
					_clanId = clan.getClanId();
					_allyCrest = clan.getAllyCrestId();
					_allyId = clan.getAllyId();
				}
			}
		}
		
		@Override
		protected void writeImpl()
		{
			writeC(0x0c);
			writeD(_npc.getObjectId());
			writeD(_idTemplate + 1000000); // npctype id
			writeD(_isAttackable ? 1 : 0);
			writeD(_x);
			writeD(_y);
			writeD(_z);
			writeD(_heading);
			writeD(0x00);
			writeD(_mAtkSpd);
			writeD(_pAtkSpd);
			writeD(_runSpd);
			writeD(_walkSpd);
			writeD(_runSpd); // swim run speed
			writeD(_walkSpd); // swim walk speed
			writeD(_runSpd); // swim run speed
			writeD(_walkSpd); // swim walk speed
			writeD(_runSpd); // fly run speed
			writeD(_walkSpd); // fly run speed
			writeF(_npc.getMovementSpeedMultiplier());
			writeF(_npc.getAttackSpeedMultiplier());
			writeF(_collisionRadius);
			writeF(_collisionHeight);
			writeD(_rhand); // right hand weapon
			writeD(_chest);
			writeD(_lhand); // left hand weapon
			writeC(1); // name above char 1=true ... ??
			writeC(_npc.isRunning() ? 1 : 0);
			writeC(_npc.isInCombat() ? 1 : 0);
			writeC(_npc.isAlikeDead() ? 1 : 0);
			writeC(_isSummoned ? 2 : 0); // 0=teleported 1=default 2=summoned
			writeS(_name);
			writeS(_title);
			writeD(0x00); // Title color 0=client default
			writeD(0x00); //pvp flag
			writeD(0x00); // karma
			
			writeD(_npc.getAbnormalEffect()); // C2
			writeD(_clanId); //clan id
			writeD(_clanCrest); //crest id
			writeD(_allyId); // ally id
			writeD(_allyCrest); // all crest
			writeC(_npc.isFlying() ? 2 : 0); // C2
			writeC(0x00); // title color 0=client
			
			writeF(_collisionRadius);
			writeF(_collisionHeight);
			writeD(_enchantEffect); // C4
			writeD(_npc.isFlying() ? 1 : 0); // C6
			writeD(0x00);
			writeD(0x00);// CT1.5 Pet form and skills
			writeC(0x01);
			writeC(0x01);
			writeD(_npc.getSpecialEffect());
		}
	}
	
	public static class TrapInfo extends AbstractNpcInfo
	{
		private L2Trap _trap;
		
		public TrapInfo(L2Trap cha, L2Character attacker)
		{
			super(cha);

			_trap = cha;
			_idTemplate = cha.getTemplate().idTemplate;
			_isAttackable = cha.isAutoAttackable(attacker);
			_rhand = 0;
			_lhand = 0;
			_collisionHeight = _trap.getTemplate().fCollisionHeight;
			_collisionRadius = _trap.getTemplate().fCollisionRadius;
			_name = cha.getName();
			_title = cha.getOwner() != null ? cha.getOwner().getName() : "";
			_runSpd = _trap.getRunSpeed();
			_walkSpd = _trap.getWalkSpeed();
		}
		
		@Override
		protected void writeImpl()
		{
			writeC(0x0c);
			writeD(_trap.getObjectId());
			writeD(_idTemplate + 1000000); // npctype id
			writeD(_isAttackable ? 1 : 0);
			writeD(_x);
			writeD(_y);
			writeD(_z);
			writeD(_heading);
			writeD(0x00);
			writeD(_mAtkSpd);
			writeD(_pAtkSpd);
			writeD(_runSpd);
			writeD(_walkSpd);
			writeD(_runSpd); // swim run speed
			writeD(_walkSpd); // swim walk speed
			writeD(_runSpd); // fly run speed
			writeD(_walkSpd); // fly walk speed
			writeD(_runSpd); // fly run speed
			writeD(_walkSpd); // fly walk speed
			writeF(_trap.getMovementSpeedMultiplier());
			writeF(_trap.getAttackSpeedMultiplier());
			writeF(_collisionRadius);
			writeF(_collisionHeight);
			writeD(_rhand); // right hand weapon
			writeD(_chest);
			writeD(_lhand); // left hand weapon
			writeC(1); // name above char 1=true ... ??
			writeC(1);
			writeC(_trap.isInCombat() ? 1 : 0);
			writeC(_trap.isAlikeDead() ? 1 : 0);
			writeC(_isSummoned ? 2 : 0); //  0=teleported  1=default   2=summoned
			writeS(_name);
			writeS(_title);
			writeD(0x00); // title color 0 = client default
			
			writeD(_trap.getPvpFlag());
			writeD(_trap.getKarma());
			
			writeD(_trap.getAbnormalEffect()); // C2
			writeD(0x00); //clan id
			writeD(0x00); //crest id
			writeD(0000); // C2
			writeD(0000); // C2
			writeC(0000); // C2
			
			writeC(0x00); // Title color 0=client default 
			
			writeF(_collisionRadius);
			writeF(_collisionHeight);
			writeD(0x00); // C4
			writeD(0x00); // C6
			writeD(0x00);
			writeD(0);//CT1.5 Pet form and skills
			writeC(0x01);
			writeC(0x01);
			writeD(0x00);
		}
	}
	
	/**
	 * Packet for Decoys
	 */
	public static class DecoyInfo extends AbstractNpcInfo
	{
		private L2Decoy _decoy;
		
		public DecoyInfo(L2Decoy cha)
		{
			super(cha);
			
			_idTemplate = cha.getTemplate().idTemplate;
			_decoy = cha;
			
			_heading = cha.getOwner().getHeading();
			// _mAtkSpd = cha.getMAtkSpd(); on abstract constructor
			_pAtkSpd = cha.getOwner().getPAtkSpd();
			_runSpd = cha.getOwner().getRunSpeed();
			_walkSpd = cha.getOwner().getWalkSpeed();
			
			if (_idTemplate < 13071 || _idTemplate > 13076)
			{
				if (Config.ASSERT)
					throw new AssertionError("Using DecoyInfo packet with an unsupported decoy template: " + _idTemplate);
				else
					throw new IllegalArgumentException("Using DecoyInfo packet with an unsupported decoy template: " + _idTemplate);
			}
			
		}
		
		@Override
		protected void writeImpl()
		{
			writeC(0x31);
			writeD(_x);
			writeD(_y);
			writeD(_z);
			writeD(_heading);
			writeD(_decoy.getObjectId());
			writeS(_decoy.getOwner().getAppearance().getVisibleName());
			writeD(_decoy.getOwner().getRace().ordinal());
			writeD(_decoy.getOwner().getAppearance().getSex() ? 1 : 0);
			
			writeD(_decoy.getOwner().getClassIndex() == 0 ? _decoy.getOwner().getClassId().getId() : _decoy.getOwner().getBaseClass());
			
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIRALL));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR2));
			
			// T1 new d's
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RBRACELET));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LBRACELET));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO1));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO2));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO3));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO4));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO5));
			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO6));
			// end of t1 new d's
			
			// CT2.3
			writeD(0x00);
			
			// c6 new h's
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_UNDER));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_HEAD));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_RHAND));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LHAND));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_GLOVES));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_CHEST));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LEGS));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_FEET));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_BACK));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LRHAND));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_HAIR));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_HAIR2));
			
			// T1 new h's
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_RBRACELET));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LBRACELET));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO1));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO2));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO3));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO4));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO5));
			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO6));
			
			// end of t1 new h's
			// CT2.3
			writeD(0x00);
			writeD(0x00);
			writeD(0x00);
			
			writeD(_decoy.getOwner().getPvpFlag());
			writeD(_decoy.getOwner().getKarma());
			
			writeD(_mAtkSpd);
			writeD(_pAtkSpd);
			
			writeD(_decoy.getOwner().getPvpFlag());
			writeD(_decoy.getOwner().getKarma());
			
			writeD(_runSpd);
			writeD(_walkSpd);
			writeD(50); // swim run speed
			writeD(50); // swim walk speed
			writeD(_runSpd); // fly run speed
			writeD(_walkSpd); // fly walk speed
			writeD(_runSpd); // fly run speed
			writeD(_walkSpd); // fly walk speed
			writeF(_decoy.getOwner().getMovementSpeedMultiplier()); // _activeChar.getProperMultiplier()
			writeF(_decoy.getOwner().getAttackSpeedMultiplier()); // _activeChar.getAttackSpeedMultiplier()
			L2Summon pet = _decoy.getPet();
			L2Transformation trans;
			if (_decoy.getOwner().getMountType() != 0 && pet != null)
			{
				writeF(pet.getTemplate().fCollisionRadius);
				writeF(pet.getTemplate().fCollisionHeight);
			}
			else if ((trans = _decoy.getOwner().getTransformation()) != null)
			{
				writeF(trans.getCollisionRadius());
				writeF(trans.getCollisionHeight());
			}
			else
			{
				writeF(_decoy.getOwner().getBaseTemplate().fCollisionRadius);
				writeF(_decoy.getOwner().getBaseTemplate().fCollisionHeight);
			}
			
			writeD(_decoy.getOwner().getAppearance().getHairStyle());
			writeD(_decoy.getOwner().getAppearance().getHairColor());
			writeD(_decoy.getOwner().getAppearance().getFace());
			
			writeS(_decoy.getOwner().getAppearance().getVisibleTitle());
			
			writeD(_decoy.getOwner().getClanId());
			writeD(_decoy.getOwner().getClanCrestId());
			writeD(_decoy.getOwner().getAllyId());
			writeD(_decoy.getOwner().getAllyCrestId());
			// In UserInfo leader rights and siege flags, but here found nothing??
			// Therefore RelationChanged packet with that info is required
			writeD(0);
			
			writeC(_decoy.getOwner().isSitting() ? 0 : 1); // standing = 1  sitting = 0
			writeC(_decoy.getOwner().isRunning() ? 1 : 0); // running = 1   walking = 0
			writeC(_decoy.getOwner().isInCombat() ? 1 : 0);
			writeC(_decoy.getOwner().isAlikeDead() ? 1 : 0);
			
			writeC(_decoy.getOwner().getAppearance().getInvisible() ? 1 : 0); // invisible = 1  visible =0
			
			writeC(_decoy.getOwner().getMountType()); // 1 on strider   2 on wyvern  3 on Great Wolf  0 no mount
			writeC(_decoy.getOwner().getPrivateStoreType()); //  1 - sellshop
			
			writeH(_decoy.getOwner().getCubics().size());
			for (int id : _decoy.getOwner().getCubics().keySet())
				writeH(id);
			
			writeC(0x00); // find party members
			
			writeD(_decoy.getOwner().getAbnormalEffect());
			
			writeC(_decoy.getOwner().getRecomLeft()); //Changed by Thorgrim
			writeH(_decoy.getOwner().getRecomHave()); //Blue value for name (0 = white, 255 = pure blue)
			writeD(_decoy.getOwner().getClassId().getId());
			
			writeD(_decoy.getOwner().getMaxCp());
			writeD((int) _decoy.getOwner().getCurrentCp());
			writeC(_decoy.getOwner().isMounted() ? 0 : _decoy.getOwner().getEnchantEffect());
			
			if (_decoy.getOwner().getTeam() == 1)
				writeC(0x01); //team circle around feet 1= Blue, 2 = red
			else if (_decoy.getOwner().getTeam() == 2)
				writeC(0x02); //team circle around feet 1= Blue, 2 = red
			else
				writeC(0x00); //team circle around feet 1= Blue, 2 = red
			
			writeD(_decoy.getOwner().getClanCrestLargeId());
			writeC(_decoy.getOwner().isNoble() ? 1 : 0); // Symbol on char menu ctrl+I
			writeC(_decoy.getOwner().isHero() ? 1 : 0); // Hero Aura
			
			writeC(_decoy.getOwner().isFishing() ? 1 : 0); //0x01: Fishing Mode (Cant be undone by setting back to 0)
			writeD(_decoy.getOwner().getFishx());
			writeD(_decoy.getOwner().getFishy());
			writeD(_decoy.getOwner().getFishz());
			
			writeD(_decoy.getOwner().getAppearance().getNameColor());
			
			writeD(0x00); // isRunning() as in UserInfo?
			
			writeD(_decoy.getOwner().getPledgeClass());
			writeD(0x00); // ??
			
			writeD(_decoy.getOwner().getAppearance().getTitleColor());
			
			//writeD(0x00); // ??
			
			writeD(_decoy.getOwner().isCursedWeaponEquipped() ? CursedWeaponsManager.getInstance().getLevel(_decoy.getOwner().getCursedWeaponEquippedId()) : 0x00);
			// T1 
			writeD(0x00);
			
			writeD(_decoy.getOwner().getTransformationId());
		}
	}
	
	/**
	 * Packet for summons
	 */
	public static class SummonInfo extends AbstractNpcInfo
	{
		private L2Summon _summon;
		private int _form = 0;
		private int _val = 0;
		
		public SummonInfo(L2Summon cha, L2Character attacker, int val)
		{
			super(cha);
			_summon = cha;
			_val = val;
			if (_summon.isShowSummonAnimation()) 
				_val = 2; //override for spawn 
			
			int npcId = cha.getTemplate().npcId;
			
			if (npcId == 16041 || npcId == 16042)
			{
				if (cha.getLevel() > 84)
					_form = 3;
				else if (cha.getLevel() > 79)
					_form = 2;
				else if (cha.getLevel() > 74)
					_form = 1;
			}
			else if (npcId == 16025 || npcId == 16037)
			{
				if (cha.getLevel() > 69)
					_form = 3;
				else if (cha.getLevel() > 64)
					_form = 2;
				else if (cha.getLevel() > 59)
					_form = 1;
			}
			
			// fields not set on AbstractNpcInfo
			_isAttackable = cha.isAutoAttackable(attacker);
			_rhand = cha.getWeapon();
			_lhand = 0;
			_chest = cha.getArmor();
			_enchantEffect = cha.getTemplate().enchantEffect; 
			_name = cha.getName();
			_title = cha.getOwner() != null ? (cha.getOwner().isOnline() == 0 ? "" : cha.getOwner().getName()) : ""; // when owner online, summon will show in title owner name
			_idTemplate = cha.getTemplate().idTemplate;
			_collisionHeight = cha.getTemplate().fCollisionHeight;
			_collisionRadius = cha.getTemplate().fCollisionRadius;
			_invisible = cha.getOwner() != null ? cha.getOwner().getAppearance().getInvisible() : false;
			
			// few fields needing fix from AbstractNpcInfo
			_runSpd = cha.getPetSpeed();
			_walkSpd = cha.isMountable() ? 45 : 30;
		}
		
		@Override
		protected void writeImpl()
		{
			boolean gmSeeInvis = false;
			if (_invisible)
			{
				L2PcInstance tmp = getClient().getActiveChar();
				if (tmp != null && tmp.isGM())
					gmSeeInvis = true;
			}
			
			writeC(0x0c);
			writeD(_summon.getObjectId());
			writeD(_idTemplate + 1000000); // npctype id
			writeD(_isAttackable ? 1 : 0);
			writeD(_x);
			writeD(_y);
			writeD(_z);
			writeD(_heading);
			writeD(0x00);
			writeD(_mAtkSpd);
			writeD(_pAtkSpd);
			writeD(_runSpd);
			writeD(_walkSpd);
			writeD(_runSpd); // swim run speed
			writeD(_walkSpd); // swim walk speed
			writeD(_runSpd); // fly run speed
			writeD(_walkSpd); // fly walk speed
			writeD(_runSpd); // fly run speed
			writeD(_walkSpd); // fly walk speed
			writeF(_summon.getMovementSpeedMultiplier());
			writeF(_summon.getAttackSpeedMultiplier());
			writeF(_collisionRadius);
			writeF(_collisionHeight);
			writeD(_rhand); // right hand weapon
			writeD(_chest);
			writeD(_lhand); // left hand weapon
			writeC(1); // name above char 1=true ... ??
			writeC(1); // always running 1=running 0=walking
			writeC(_summon.isInCombat() ? 1 : 0);
			writeC(_summon.isAlikeDead() ? 1 : 0);
			writeC(_val); //  0=teleported  1=default   2=summoned
			writeS(_name);
			writeS(_title);
			writeD(0x01);// Title color 0=client default
			
			writeD(_summon.getPvpFlag());
			writeD(_summon.getKarma());
			
			writeD(gmSeeInvis ? _summon.getAbnormalEffect() | AbnormalEffect.STEALTH.getMask() : _summon.getAbnormalEffect());
			
			writeD(0x00); //clan id
			writeD(0x00); //crest id
			writeD(0000); // C2
			writeD(0000); // C2
			writeC(0000); // C2
			
			writeC(_summon.getTeam());// Title color 0=client default  
			
			writeF(_collisionRadius);
			writeF(_collisionHeight);
			writeD(_enchantEffect); // C4
			writeD(0x00); // C6
			writeD(0x00);
			writeD(_form); //CT1.5 Pet form and skills
			writeC(0x01);
			writeC(0x01);
			writeD(_summon.getSpecialEffect());
		}
	}
}
